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    Sidequest: Play Blitzball // World Champion, Celestial Weapon (FIN-158) - FINAL FANTASY: (enchantment)

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    Product description

    Enchantment // Legendary Artifact — Equipment
    Uncommon
    Ittoku
    Standard
    Future
    Historic
    Timeless
    Gladiator
    Pioneer
    Explorer
    Modern
    Legacy
    Pauper
    Vintage
    Penny
    Commander
    Oathbreaker
    Standardbrawl
    Brawl
    Alchemy
    Pauper Commander
    Duel
    Oldschool
    Premodern
    Predh
    At the beginning of combat on your turn, target creature you control gets +2/+0 until end of turn.

    At the end of combat on your turn, if a player was dealt 6 or more combat damage this turn, transform this enchantment, then attach it to a creature you control.

    //

    World Champion, Celestial Weapon

    Double Overdrive — Equipped creature gets +2/+0 and has double strike.

    Equip 3 (3: Attach to target creature you control. Equip only as a sorcery)
    At the beginning of combat on your turn, target creature you control gets +2/+0 until end of turn.
    At the end of combat on your turn, if a player was dealt 6 or more combat damage this turn, transform this enchantment, then attach it to a creature you control.

    Double Overdrive — Equipped creature gets +2/+0 and has double strike.
    Equip (: Attach to target creature you control. Equip only as a sorcery.)
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