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Day // Night (TVOW-021) - Innistrad: Crimson Vow Tokens
$0.00 NZD
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Card // Card
Common
Johan Grenier
NOT LEGAL
StandardNOT LEGAL
FutureNOT LEGAL
HistoricNOT LEGAL
TimelessNOT LEGAL
GladiatorNOT LEGAL
PioneerNOT LEGAL
ModernNOT LEGAL
LegacyNOT LEGAL
PauperNOT LEGAL
VintageNOT LEGAL
PennyNOT LEGAL
CommanderNOT LEGAL
OathbreakerNOT LEGAL
StandardbrawlNOT LEGAL
BrawlNOT LEGAL
AlchemyNOT LEGAL
Pauper CommanderNOT LEGAL
DuelNOT LEGAL
OldschoolNOT LEGAL
PremodernNOT LEGAL
Predh(If it becomes day or night or if a daybound permanent enters the battlefield, track day/night for the rest of the game.)
As it becomes day, transform all nightbound permanents.
If a player casts no spells during their own turn, it becomes night next turn.
As it becomes day, transform all nightbound permanents.
If a player casts no spells during their own turn, it becomes night next turn.
As it becomes night, transform all daybound permanents.
Permanents enter the battlefield nightbound.
If a player casts at least two spells during their own turn, it becomes day next turn.
Permanents enter the battlefield nightbound.
If a player casts at least two spells during their own turn, it becomes day next turn.


